﻿using System;

namespace Valve.VR
{
	// Token: 0x02000569 RID: 1385
	public struct HmdQuad_t
	{
		// Token: 0x04001387 RID: 4999
		public HmdVector3_t vCorners0;

		// Token: 0x04001388 RID: 5000
		public HmdVector3_t vCorners1;

		// Token: 0x04001389 RID: 5001
		public HmdVector3_t vCorners2;

		// Token: 0x0400138A RID: 5002
		public HmdVector3_t vCorners3;
	}
}
